Runes of Magic
Drawing much of its inspiration from the mammoth MMORPG World of Warcraft, Runes of Magic brings to life the fantasy world of Taborea with beautiful 3D graphics, and with over 600 quests to complete offers players much in the way of content and features. With fully-realized dungeon encounters, unmatched character customization, a unique multi-class system, in-game player housing, and a growing community of over 2,000,000 – Runes of Magicguarantees something for everyone.
Publisher: Frogster Interactive
Playerbase: High
Graphics: High Quality
Type: MMORPG
EXP Rate: Medium
PvP: Open / Duels
Filesize: 6.7 GB
Playerbase: High
Graphics: High Quality
Type: MMORPG
EXP Rate: Medium
PvP: Open / Duels
Filesize: 6.7 GB
Pros: +Fantastic character customization. +Unique multi-class system. +Player housing. +Heaps of different PvP options. +Huge game world. +Fun end-game raiding.
Cons: -Cash shop can imbalance the game. -Sensitive language filter. -Similarities to WoW may deter some players.
Runes of Magic Overview
Runes of magic is a feature rich MMORPG that uses a graphic style very similar to WoW’s. The familiar interface and animations help new players and MMO veterans adjust to the world of Taborea. The game supports both individual player housing and guild controlled castles located in separate instances. But what really sets Runes of Magic apart is the dual-classing system whereby characters can pick a second class at level 10. With a total of eight classes and two races (Human, Elf) to chose from, players can create truly unique characters.
Classes:
Warrior – Masters of armed combat. Warriors can use any close combat weapon and any type of armor besides plate. They deliver special strikes and blows which have various effects on their targets.
Scout - Adapt at long-ranged combat, Scouts use their bows or crossbows to deal heavy damage. They are vulnerable at close range and rely on a series of evasive and delaying skills to keep enemies from closing in.
Rogue - Specialized at inflicting deadly blows at a fast rate, rogues use daggers which can cause heavy bleeding or be coated in poison. They are very capable at doding blows, but their speed comes at the expense of armor and health. Rogues can also lay traps, scout, and increase a group’s income generation.
Mage - Commanding the elements of fire and lightning, Mages deal heavy damage from afar. They possess direct damage, and area of effect spells. Mages can also cast barrier spells and strength buffs, adding to their utility.
Priest (Human Only) - While priests can cast water based spells to deal damage, they primarily play a supportive role. Priests can cast healing spells, boost their allies stats, and even bring fallen comrades back from the dead. They can equip shields which aid their defense, but are still frail.
Knight (Human Only) - Heavily armored fighters, Knights are the only class that can wear plate armor. Knights go into battle head-first equipped with shields and light-based attacks. They are the tanks of RoM and have the ability to draw their foes attacks towards themselves.
Druid (Elf Only) - Attuned to nature, Druids are a versatile class capable of healing allies, casting damage over time spells, and even mind controlling opponents. Druids possess a special ability that allows them to gather Nature’s Power and unleash it at anytime to cast powerful spells.
Warden (Elf Only) - Close combat specialists. Wardens can use a diverse set of weapons and can wear chain armor. Wardens can summon powerful pets to fight alongside them, and have access to magical spells which strengthen themselves and weaken their opponents.